Star Wars

In this school project, we were given a 10-second gameplay clip from a selected group of games and tasked with recreating the scene. We chose "Star Wars: Battlefront 1" and focused on meticulously replicating every visual detail, animation, and sound from the footage. Our team, consisting of three developers and three artists, worked intensively for three weeks to achieve this. This project challenged us to meet AAA game development standards, showcasing our ability to reverse-engineer and rebuild complex game environments with precision and creativity.



My Contribution to the Project

I was responsible for animating the T-65 X-Wing Starfighter to fly around, which turned out quite successful. Additionally, I designed the win and lose screens, as well as the main menu, gaining valuable experience in Unity's UI system. My final tasks included implementing a health system for the player, creating a randomized kill feed, and building the game level.